Gary Sanchez is an Art/Design director, concept designer working for Films/Series/AAA Video games and advanced Innovation Industrial Design fields.
References include: Pinewood studios (Startrek series/show ), Digital Domains , Automata (Staratlas) , Iconic Engine (holometric cinema), Thales avionnics (military advanced product), Build a rocket Boy (Everywhere games) , Cloud Imperium Games (Starcitizen) , Ubisoft x and studios , Quantic dream , Peugeot design studios , Renault group , Woodblocktv, Time base arts, Festival automobile international (7years), Magna Steyr, Magna international , Quoros, Elisa NYC , DPS drone , RoninXDesign , VRmada , Fuseengine (J.Sarmiento), Empreinte digitale, and more .
He also teached and gave workshops in prestigious schools like : les Gobelins (paris) , Strate, Isd/rubika , Ican Esgi, artwork vfx and more.
He received the "Syd Mead special commendation" in CGsociety challenge in 2011.
He s also published through DSP (design studio press) with a collective of artists for the book Traverse.
Currently consulted for designing Art directing ips or designing in different fields such films/series franchise ,new AAA games , or industrial design fields.
He launched in 2020 a new concept design studio (company) called
GRAPHENE DESIGN STUDIO :